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At the city screen, the player controls vehicles to engage the threats (everything from rival factions to alien UFOs). It is a real-time / turn-based strategy game that features a mix of research, resource management, macro tactical combat, and micro tactical combat. X-COM: Apocalypse is a sequel to X-COM: Terror from the Deep, and is the third entry in the X-COM series. Things are starting look good until a strange portal opened in the sky, and UFOs emerged from it. The world resources have been exhausted, and most of the population have been concentrated into the last hope: Mega-Primus, a self-sufficient city. Things have not gone well since the last Alien War. In a departure from the last two games in the series, the tactical part of the game can be played using either turn-based movement or in real time. Your goal is to recover as many artifacts as possible so your scientists can find ways to defeat the aliens once and for all. Send your squad into various buildings (after first assigning them to vehicles such as hovercars) to either find evidence of the alien presence or engage in combat to retrieve their technology. You must once again lead the X-COM unit to investigate the mysterious happenings from an isometric viewpoint, only this time it's set within a futuristic city.
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X-COM: Apocalypse is the third game in the X-COM series on the PC, which began in 1994 with X-COM: UFO Defense. It's only a matter of time before complete chaos erupts! Sensing this danger, the Senate has secretly agreed to support an investigation to determine if aliens are indeed behind the unrest. If that weren't enough, sightings of UFOs have picked up and people are starting to flee to other colonies. While everything was peaceful for decades, recent increases in violence and crime suggest that something is wrong.
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Mega-Primus was built as the solution to this disaster, functioning as a self-contained city that would shield its people from the environmentally ravaged planet. The rest of the planet has been contaminated from past wars with aliens, resulting in an atmosphere filled with deadly toxins and a completely altered climate. By the year 2084, only one city on Earth can support human life: Mega-Primus.